![]() ![]() I have been using Git for 15 of those years. I've been developing software for 25 years. "Create 3D object -> cube" The 3D cube is the test. I was trying to keep it simple as a test as I have tried with more complex project and had similar results. ![]() This is the first thing any unity tutorial teaches you is how to create a basic cube in the hierarchy. "Use source control or you will be really sad sooner or later." - StarManta on the Unit圓D forum boards Digital storage is so unbelievably cheap today that you can buy gigabytes of flash drive storage for about the price of a cup of coffee. It is only simple economics that you must expend as much effort into backing it up as you feel the work is worth in the first place. Generally setting Unity up (includes above. Share/Sharing source code between projects: Using fine-grained source control as you work to refine your engineering: Here's how I use git in one of my games, Jetpack Kurt: You can also push git repositories to other drives: thumb drives, USB drives, network drives, etc., effectively putting a complete copy of the repository there.Īs far as configuring Unity to play nice with git, keep this in mind: Personally I use git (completely outside of Unity) because it is free and there are tons of tutorials out there to help you set it up as well as free places to host your repo (BitBucket, Github, Gitlab, etc.). You should first ensure that you are using git properly. ![]() a Blender or Maya file? you have to source control it and ALL of the requirements for importing non-standard files apply You typed a LOT of stuff up there but nowhere did you say what this 1x1x1 cube is. ![]() Click to expand.Sounds like you didn't add it to the repo! ![]()
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